stack-opengl is a variant of
stack-net written in OpenGL. It uses extremely simple shaders and OpenGL programming to create a block stacking application.
The project uses premake4 as the cross-platform build system. You will need to build the external dependencies of the project, by running a root level build. You can then build the project itself. You can do so as such:
premake4 gmake make cd src/ premake4 gmake make ./Stack
The project icon is retrieved from the Noun Project. The original source material has been altered for the purposes of the project. The icon is used under the terms of the Public Domain.
The project icon is by Christina Witt George from the Noun Project.