stack-opengl is a variant of
stack-net written in OpenGL. It uses extremely simple shaders and OpenGL programming to create a block stacking application.
The project uses premake4 as the cross-platform build system. You will need to build the external dependencies of the project, by running a root level build. You can then build the project itself. You can do so as such:
premake4 gmake make cd src/ premake4 gmake make ./Stack
The project icon is by Christina Witt George from the Noun Project.